Remote friendly

Art Director – Bed and Breakfast

Eindhoven, Full-remote

Full-time

5+ years of experience

Talent at GameHouse Job

What you'll be up to

Emily O’Malley, is building her own five-star getaway haven in Delicious – Bed and Breakfast

The team behind this Delicious story is looking for an Art Director to help with the vision, growth, motivation and scaling of the art team.

Working together with a passionate team, you will be combining personalities, qualities and challenges into a relentless desire to craft ever better Art for our story games.

A leader within GameHouse enjoys autonomy, embraces and shares our vision and values and is eager to continue developing.

At the same time we expect a leader to give autonomy and make the development of each individual in the team a top priority.

Curiosity is in your DNA as you try to understand how other studios and teams within GameHouse and the wider industry craft exceptional games. You report directly to the Game Director of your team.

Responsibilities:

  • Mentor and help in the growth of an amazing team of motivated and talented artists
  • Set a clear art vision, define art guidelines, provide accurate feedback, and ensure a consistent art style across all areas of the production
  • Own the art pipelines, making sure the workflow is efficient and serves the team’s needs
  • Manage the art production schedule to ensure content ships on time, and with great quality
  • Help build bridges between all GameHouse studios

When are you doing a good job?

  • There is trust, collaboration and honest conversations in the team that result in high motivation and in joy in working together
  • You have attracted new talent that have joined and strengthened the art team
  • The art team is showing growth and good collaboration due to your motivating and inspiring leadership skills
  • There is a clear inspiring Art vision for the game
  • You care for and understand the audience that the art is created for and you actively seek feedback and validation from the audience
  • Giving (and receiving!) feedback is one of your top skills and you know how to deliver it in a way that is constructive, clear and motivating so that your art team can learn and grow from it
  • You know how to balance the need for the best quality art against the realities of shipping schedules
  • You love sharing your team’s ideas and absorbing best practices from others
  • You continue to show personal growth which results in making more impact within the team and within GameHouse – we simply can’t do without you anymore!
  • A need to succeed as a team or as we say it “to build a cultural phenomenon”
  • When you are generally a nice person to work with and we can have some fun too ☺️

What's in it for you?

  • We are a medium-sized stable company with approx. 100 people that has been around for the last 15 years.
  • Be part of a creative team that is driven by characters and their worlds and drive how our players will be engaged with our game for the next 10 years
  • Low hierarchy, ability to work autonomous without needless sign-off
  • Social culture with good team spirit, eager to learn from your experience
  • Have a good work/life balance and work in a family-friendly environment.
  • Studio Bonus: There is a direct link between the creators’ input and the success or failure of a game. Therefore 5% of the net revenue of a game will be contributed to a studio bonus pool annually, uncapped.
  • Restaurant card that allows you to purchase a free lunch at places of your choice
  • Employee Book Buying Program
  • Public transport card
  • Language classes
  • Sports program (½ off)

Why you're awesome

  • You love games
  • You have 5+ years experience working in game Art roles (2+ in a Lead role)
  • You are a generalist (2D, 3D & UI) with the ability to rally the team behind your art vision and know how to collaborate with all disciplines.
  • You have experience in live content-driven F2P mobile games
  • Expert knowledge in Adobe Photoshop and all the “usual suspects”
  • Location: Eindhoven, Hybrid or Full Remote
  • If you’re interested in a full remote set-up, please note the following, Ideally:
        • You’re located within -4/+4 hours to CET (Central European Time).
        • You have worked in a remote set-up before.

36 bi-weekly all-hands meetings and counting….

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Life at GameHouse

We aim to create heartfelt experiences through our games. This means we embrace different stories, encourage curiosity and open-mindedness. Working at GameHouse means inspiring colleagues in an environment that is not only fun, but also determined to create the best story-driven games there are.

Your Application Process

Found a job you’re excited about? Apply! Send us your resume with all the relevant experience and let us know what makes you thrilled about the job.

First and foremost: we’ll always follow-up on your application, regardless of the next steps. If we think you could be a great fit, we will invite you for a chat (approx. 30 minutes) to go over your background, why you decided to apply, GameHouse in general, and to answer all the questions you would have for us.

Is it a match? Both on a cultural level as well as on craft and experience? Can we help you grow as well? That’s what we’ll try to find out! In this stage you will speak with your potential future manager and team mates. 

  • Step 1: An online assessment 😱?! We believe in our people and want to fully understand what drives you, where your strengths lie and how we can support you to grow. A job should be fun, engaging, and bring energy. That’s why we use an online personality and cognitive test. You will (obviously) receive all results. 
  • Step 2: Max. 3 interviews You will meet Auke & Iris (our cultural conscience). potential team members or stakeholders and you will meet Erik, our CEO.

If we both feel like we connect on the right levels, we make you an offer you can’t refuse. We discuss what you want to learn, and figure out how we can help you grow towards your goals. This way, we make sure you can be at your most awesome, and help us become better! 

Questions?

Thomas

Thomas | Talent Acquisition Manager

Talent@gamehouse.comlinkedin.com/in/thomaslemesle

1. Your name

2. The socials

3. The resumé

4. Craftsmanship

5. Submit your story

The story of your application

Step 1 of 5

  • Level 1

    The name of your character

Eindhoven, Full-remote

Full-time

5+ years of experience